If you've been undecided about this important American milestone, let this make your choice -- the new trailer for Bioshock Infinite might change your vote to "must-buy" when the game releases February.
Irrational Games has announced that Bioshock Infinite, which was previously on track for an October release, has been delayed until February 26, 2013.
"When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we've uncovered opportunities to make Infinite into something even more extraordinary," creative director Ken Levine said, "Therefore, to give our talented team the time they need to deliver the best Infinite possible, we've decided to move the game's release to February."
In the meantime, Irrational won't be releasing any more previews of the game, and the company will be skipping E3 and GamesCom to put more time into development.
Levine said that the next time gamers get a look at Infinite, it will be the version Irrational plans to ship.
She's the ghost of a performer who uses her terrifying songs to raise the dead, reanimating enemies that protagonist Booker DeWitt has already killed and making them even more threatening.
BioShock creator Ken Levine says the Siren puts gamers in a tough spot: do you try to take out this Heavy Hitter right away, or fight the guys who are actually shooting at you?
BioShock Infinite is due out October 16, 2012.
BioShock creator Ken Levine and his team are back with the third in their BioShock Infinite "Heavy Hitters" video series, which introduces the game's four brand new big baddies.
This time around, we meet The Boys of Silence, blind men in helmets with two enormous gramophones extending from the sides. They can't see you, but they can hear you, and then emit a horrifying shriek to call for backup.
Levine says you can think of the Boys of Silence like the cameras from the original BioShock, but now they're walking around and looking for you. Combine that with the creepy masks and the screams, and you've got a pretty terrifying enemy.
The fourth and final Heavy Hitter will be revealed soon, and BioShock Infinite is due out October 16, 2012.
Handymen are part-robot, part-man, and they get their name from their enormous hands, which lead artist Shawn Robertson says are based on creepy porcelain dolls from the game's early-1900's time period.
They're also extremely fast and agile for their huge size, and their signature attack involves using those huge hands to throw other NPCs at the player. As BioShock creator Ken Levine explains, this means a Handyman is often just as scary to other enemies as he is to protagonist Booker DeWitt.
Irrational plans to debut the final two Heavy Hitters in future videos. BioShock Infinite is due out October 19th.
BioShock Infinite will expand the series' menagerie of enemies by adding four tough new "Heavy Hitters," and Irrational Games has released a video introducing the first of them: The Motorized Patriot.
Yes, that is a robot George Washington with wings and a minigun.
BioShock creator Ken Levine says the Patriot is a challenge because he's "completely fearless," unlike most of the game's other enemies, and he won't leave you alone until you destroy him.
"He's not a swiss army knife," says artist Shawn Robertson, "He's a guy with a big gun."
And once you beat him, you can take that big gun -- called the Pepper Mill -- for yourself.
Irrational plans to debut the other three Heavy Hitters in future videos. BioShock Infinite is due out October 19th.