microsoft

artificial intelligence Microsoft Made a Teen Chatbot to Figure out How 'Kids These Days' Talk
Via: @TayandYou
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The latest advancement of artificial intelligence is a teen chatbot made by Microsoft. Her(?) name is Tay and she/it has been launched on Kik, GroupMe and Twitter so far. And like any teen, she has plans to start posting on Snapchat also. According to the website about Tay, she's been created by "by mining relevant public data and by using AI and editorial developed by a staff including improvisational comedians". 

The goal is apparently to continue to learn about people age 18-24 and how they communicate. She's definitely learning, and she's even getting a little saucy with her replies. 


via Daily Dot

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Microsoft held an imaginatively-named Windows 10 Devices event in New York Oct. 6. While they showed off some impressive new phones, a new Surface and a new Surface laptop, we were most interested in seeing new Hololens stuff.

We were super-impressed with the E3 Minecraft demo and have been salivating for more mind blowingness from the augmented reality helmet.

During today's event, they introduced Project X Ray and for the first time, let us see a wearable 'hologram'.



That's when the robots started bursting through the walls.



As with the Minecraft demo, we find this type of interactivity with the surrounding environment super fascinating.

Unfortunately, it's going to come at a price.

Microsoft set a developer kit price at $3,000, shipping in the first quarter of next year.

Time to start saving pennies.

MIcrosoft celebrates 20 years of windows 95
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20 years ago today, Microsoft released Windows 95 into the world.

It followed up on the success of Windows 3.1 and radically expanded Microsoft's dominance in both the personal computing market and the enterprise world.

The OS included many features that have since become legacy hallmarks of Windows, like the Start menu and the taskbar.

It was a pivotal upgrade that introduced many, many more to computer interactions. Chances are, you have experience on or around or complaining about Windows 95.

But does it really need an anniversary? Probably not.

It's an important moment in technological history, but it doesn't really need a day when we can remember the launching of an OS.

HOWEVER, we do need a day when we can remember Bill Gates and former Microsoft CEO Steve Ballmer dancing at the launch.



Never, ever forget.

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Could this be the future of gaming?

RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room. Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment. The basic building blocks of RoomAlive are projector-depth camera units, which can be combined through a scalable, distributed framework. The projector-depth camera units are individually auto-calibrating, self-localizing, and create a unified model of the room with no user intervention. We investigate the design space of gaming experiences that are possible with RoomAlive and explore methods for dynamically mapping content based on room layout and user position. Finally we showcase four experience prototypes that demonstrate the novel interactive experiences that are possible with RoomAlive and discuss the design challenges of adapting any game to any room.
Via: Windows
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Here's a sneak peek of the new OS:

I guess Microsoft can't count...

Or maybe it was because 7 ate 9? (ba-dum tsh)

Let's take a look back at the magical numbering system thanks to Microsoft:

Via: xbox
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That deal for Mojang is going through, and Notch is leaving the company. In his announcement, Persson said,

I don't see myself as a real game developer. I make games because it's fun, and because I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world. Minecraft certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.

Meanwhile, Microsoft celebrates their huge acquisition in the video above.

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