virtual reality

Via: [8:46]
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People born after the terrorist attacks on Sept. 11, 2001 will never know that impact it had on those who experienced it firsthand and those who watched from around the world.

But this might give a slight glimpse into what happened that day.

A new virtual reality experience named [08:46] puts users in New York's World Trade Center as the tragic events of September 11 unfold.

The experience drops users in the North Tower moments before impact.

From the project's Oculus Share page:

Based on countless hours of research in order to try to properly recreate the atmosphere and dynamics within the top floors of the towers, [08:46] was designed and developed as a school project during three months by a six members team, working in close collaboration with two actors for mocap and voice acting.

You can download the project right here and try it out for yourself.

Via: Engadget
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Virtual reality is coming, y'all. And it's going to do crazy things.

As another example of the ways we haven't even explored yet, filmmakers gave Disney animator Glen Keane an HTC Vive virtual reality headset and some painting software. Keane worked on some of the most classic cartoon films like The Little Mermaid and Beauty and the Beast. But now he gets to virtually step inside of his drawings and create them in a 3D space.

Completely wild and beautiful.

Engadget goes into some more detail about it.

The film, directed by Ashley Rodholm, shows how virtual reality allows Keane to finally bring his characters to life. "When you draw, you're expressing something that's real, visceral," he says in the short. "By making a line, it's sort of a seismograph of your soul."

Instead of a paper and pencil, Keane draws life-sized versions of Ariel and Beast in the short with an HTC Vive headset and the 3D painting app Tilt Brush app (which is now owned by Google). And rather than just being static on a page, he's able to walk around his characters as if they were fully three-dimensional.



I mean, look at this. It's something out of a magical fever dream.



The future can't get here soon enough.



As the video game industry prepares for what could possibly be a massive shift in the medium, Time magazine revealed its cover story on virtual reality Aug. 6.

Unfortunately, many proponents of the new technology thought it disgraced the upcoming products and was counterproductive to get mainstream VR success.

The Internet just thought it was funny.

Luckey Palmer,time,virtual reality,oculus,internet,VR,photoshop,oculus rift,ridicule,Video Game Coverage
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By Unknown
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"This is a VR clone of The Legend of Zelda for the Nintendo Entertainment System (NES). The gameplay and artwork are virtually identical to the original NES classic, however in this version you see the world through Link's eyes, in all of it's virtual 3D 8-bit glory."

By Unknown
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In the music video for Willow's "Sweater," he practically stays in the exact same place in a white room. But that's not really what happens, is it?

Somewhat possible to try at home.

[thanks, tori!]

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