Okay, so he probably didn't really find true love, but we're in love with these photoshops.
Real life hasn’t been that much fun lately, right? With your job, Thanksgiving, and Tax Day (I mean, that thing's always around the corner), wouldn’t be nice to just get away for a while? Check out into a different reality.
Well, science is currently working on that, and our old friend Conan O’Brien got to try it out for himself. Over at the YouTube’s VR Lab in New York City, Conan took virtual reality for a test drive, performing his normal routine of yelling at employees, co-workers, robots, and gym coaches in the new digital world, on Conan last night.
This video should have you very excited for the future, where you can harass robots and eat corn on the cob sandwiches. Watch the video and you’ll get it.
Parrot's new Disco drone is now for sale!
The drone has impressive new specs for the market:
-Removable wings that resemble a hawk in flight:
-Ultralight, 725 g (1.6 lb)
-Made from expanded polypropylene
-Extended 45-minute flight time (compared to the 20 to 25 minutes most drones run)
-Speeds up to 50 mph (80 km/h), killing average 37 mph (60 km/h) drone speeds
-First-person view (FPV) capability, where a nose-camera live streams the drone's view back to a set of virtual reality goggles
Grab it here for just under $1,300, just don't fall down a mountain in those goggles.
Google is investing "hundreds of thousands of dollars" in virtual-reality (VR) films and programs they want to put exclusively on their new hybrid store/software service called Daydream, which will debut in a few weeks.
They have quietly recruited web and YouTube stars like the Donal twins, Justine Ezarik, and more, and partnered with video game producers and sports leagues for the biggest VR initiative they've ever invested in.
Your Android will get a push rolled out on Monday to support Daydream, so we will soon get a chance to evaluate it for ourselves. I know i'm pretty psyched to try out being a first-person VR dino-killer in Island 359.
For more information, go here.
People born after the terrorist attacks on Sept. 11, 2001 will never know that impact it had on those who experienced it firsthand and those who watched from around the world.
But this might give a slight glimpse into what happened that day.
A new virtual reality experience named [08:46] puts users in New York's World Trade Center as the tragic events of September 11 unfold.
The experience drops users in the North Tower moments before impact.
From the project's Oculus Share page:
Based on countless hours of research in order to try to properly recreate the atmosphere and dynamics within the top floors of the towers, [08:46] was designed and developed as a school project during three months by a six members team, working in close collaboration with two actors for mocap and voice acting.
You can download the project right here and try it out for yourself.
Virtual reality is coming, y'all. And it's going to do crazy things.
As another example of the ways we haven't even explored yet, filmmakers gave Disney animator Glen Keane an HTC Vive virtual reality headset and some painting software. Keane worked on some of the most classic cartoon films like The Little Mermaid and Beauty and the Beast. But now he gets to virtually step inside of his drawings and create them in a 3D space.
Completely wild and beautiful.
Engadget goes into some more detail about it.
The film, directed by Ashley Rodholm, shows how virtual reality allows Keane to finally bring his characters to life. "When you draw, you're expressing something that's real, visceral," he says in the short. "By making a line, it's sort of a seismograph of your soul."
Instead of a paper and pencil, Keane draws life-sized versions of Ariel and Beast in the short with an HTC Vive headset and the 3D painting app Tilt Brush app (which is now owned by Google). And rather than just being static on a page, he's able to walk around his characters as if they were fully three-dimensional.
I mean, look at this. It's something out of a magical fever dream.
The future can't get here soon enough.
As the video game industry prepares for what could possibly be a massive shift in the medium, Time magazine revealed its cover story on virtual reality Aug. 6.
Unfortunately, many proponents of the new technology thought it disgraced the upcoming products and was counterproductive to get mainstream VR success.
The Internet just thought it was funny.
"This is a VR clone of The Legend of Zelda for the Nintendo Entertainment System (NES). The gameplay and artwork are virtually identical to the original NES classic, however in this version you see the world through Link's eyes, in all of it's virtual 3D 8-bit glory."